ARRIVAL RADAR

A screenshot of the game stylised as a PICO-8 cartridge.

ARRIVAL RADAR is a tiny game where you are put in the seat of an air traffic controller responsible for guiding arriving airplanes to their final approach. Your objective is to land planes as quickly as you can while keeping them a safe distance from each other.

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Controls

Select an airplane to talk to using LEFT and RIGHT arrow keys. Once a airplane has been selected, you can start preparing your instructions for the airplane: use UP and DOWN arrow keys to choose between standard arrivals. When you have selected one you want the airplane to follow, press the X key to instruct the plane to follow that arrival.

Sometimes you want to assign a new standard arrival to an airplane, but you do not want it to go back to the start of the arrival. Rather, you prefer it join the arrival on an intermediary waypoint. To do this, select the airplane, select the arrival you want it to join, and then use the Z key to cycle between waypoints on that arrival. When the desired waypoint is selected, press X to instruct the plane to join the arrival at that waypoint.

Other tricks include maneuvering for spacing (temporarily assign another arrival to get the airplane to turn a little, then assign back) and one-lap holds (wait until the plane has passed a waypoint, then assign that waypoint again.)

If you think things are moving too slowly, hold down the X key to compress time by 5×. This is useful mainly in the beginning – the rest of the game is too stressful.

Anticipated and asked questions

What are the grey lines? The grey lines show the path of the airplane in the next minute, assuming it does not perform any maneuvers.

How do I separate planes by altitude? You do not. All planes have the same altitude.

How do I assign a speed to maintain separation? You do not. All planes have the same speed.

Can planes crash into each other? No. What's wrong with you?

What is your high score? 12.162